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Notes for the “Blue Brain…” by m7 april (?)2006

Projectile logic: Nobody knows what it is about but everybody knows how to do it…
Brain logic: Everybody knows what is about, but nobody knows how to do it…

How to write scripts for the future? The blue brain acts as artificial intelligence, thinking about “futures”. Some devices are developed using “memory” (museums, computers…) but what about a device that is constantly growing up, suffers attacks, and where you can avoid inside and outside? The organic logic of the brain, is a catastrophic one too? Catastrophic logic and brain…
The brain developing process is trough a “learning process…”
Does we need to develop politics of the brain?

Internet is a conscience for a extended brain?
“Think tank” as a “war metaphor” for the brain…
Confusion and anonymity works in a double bind…
Conscience and unconscious as theater for scripting techniques.
How can we analyze big amounts of information? Does we need to produce “reading devices- machines”?

Disrupting…breakdown intelligency.

Chat theater
Moral playgrounds?
Mapping discussions on geopolitics: geopolio

Negative Scenarios
Positive descriptions of what a system does can mislead people into over-interpreting and expecting more than has been specified. For that reason it is useful in specifying scenarios describing what is to be done in a project, to add some possible related scenarios that will not be within the planned scope of the project. To some extent the restrictions can be specified in an abstract way without using scenario-level detail. However it will often be clearer to add notes to a scenario description explicitly excluding some possible extensions that some readers might expect to be included. This can also help to focus the attention of designers on the reasons why they are excluded, which will generally be technical, but in some cases may be ethical, or may arise out of concerns for the market place: the investment costs would not be repaid or the extensions might make the system too expensive, for example

“People make tons of decisions and often they don’t know why,” Iacoboni said. “A lot of decision-making is unconscious, and brain imaging will be used in the near future to perceive and decide about politicians.”

los campos cerebrales superpuestos o conectados con campos mundanos

1. Cultural patterns are culture specific and hence not universal. A thorough discussion of this level would include a discussion of subcultural patterns as well and also gets into the difficulty of Culture vs. culture i.e., world culture vs. nation-state.

2. Some are "hard wired" i.e. they're part of the culture weltanschauung and we don't even realize that they are part of our perspective; t
mauricio dice:
Just as Kant anticipated the biogenetic structuralists, I believe the Giambattista Vico anticipated the work of Steven J. Gould and his discussion of spandrels. Spandrel is a technical architectural term referring to the space "left over" in a design.

brain architecture

In reference to dream analysis mentioned above, an additional explanation for some aspects of dreams may be the chance creation (and subsequent use of) spandrels in the brain.

Negative Scenarios
Positive descriptions of what a system does can mislead people into over-interpreting and expecting more than has been specified. For that reason it is useful in specifying scenarios describing what is to be done in a project, to add some possible related scenarios that will not be within the planned scope of the project.

The biochemistry of the brain is altered by the LSD and the prioritizing function of the brain is altered; it no longer "knows" what is important and what is not.

experimento de acido e internet!!!!

The second function of art is to communicate to others in such a way as to circumvent the destructive transforms of linear language and mechanical convention. Art is an externalization of the psyche in a way that the individual conveys ideas and images which are much larger than can be traditionally communicated.

breakdown intelligency

The second function of art is to communicate to others in such a way as to circumvent the destructive transforms of linear language and mechanical convention. Art is an externalization of the psyche in a way that the individual conveys ideas and images which are much larger than can be traditionally communicated.

mushroom y chat

Another definition of art is that is it a creative (read: spandrel driven) and playful use of the very complex and dynamic brain architecture, an architecture which includes all three: innate biogenetic structures, learned structures and span

The image of brain function that I am presenting is that it is much more complex than we had previously thought and it is clearly not static. Although some filters and transforms are "permanent," others are more transitory and both can be part of the creation of spandrels at any moment.

"In the context of evolution, a spandrel is a metaphor for characteristics that are or were orginally side effects and not true adaptions to the environment. This metaphorical meaning works no matter which kind of architectural spandrel is referred to: the spandrel is the un-designed gap between other features, which is then often exploited for a use of its own."

arcitecture of spandrels
maquinas de lectura
cerebro pero tambien es una guerra

shifting
making do!!!!

el ejelo de serendypity es el descubrimiento de la penicilina

no es solo azar, es al mismo tiempo que un campo de ideas y conocimiento

y tacto kantiano

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